Hello! I am Filip Tynell who is currently working at Sharkmob as a Tools Engineer in Malmö.

I started learning programming at age 17 and have had some successful software that has been popular within a smaller community, I have even been able to monetize some of them.

I am very curious and I enjoy challenging myself which is why I have tried and worked on all parts of game development programming-wise during a total of 8 game projects. I like all parts of making games, but I specifically love tools, gameplay and engine.


C++ is my primary programming language with 7 years’ experience. 

C# is my secondary language with 3 years’ experience.

I also have good experience using DirectX 11, Unity, Win32 API, Unreal Engine

Worked with the following source controls Github, SVN and Perforce.