GHOST CRUISER

MAIN RESPONSIBILITIES

GAMEPLAY

I was responsible for making sure the whole gameplay loop was fully working at quickly as possible to later on iterate upon it. That includes, respawning, start countdown, player death, loose and win conditions.

Camera implementation, speed and camera shake feedback.

Speed, time and boosts pickups have been implemented by me.

UI & HUD

In-game HUD for the pickup effects

The UI upon player win and death, startup logos